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NAME

       pack_fopen  -  Opens a file according to mode. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       PACKFILE *pack_fopen(const char *filename, const char *mode);

DESCRIPTION

       Opens a file according to mode, which may contain any of the flags:

       `r' - open file for reading.

       `w' - open file for writing, overwriting any existing data.

       `p' - open file in packed mode.  Data  will  be  compressed  as  it  is
       written  to  the  file,  and  automatically  uncompressed  during  read
       operations. Files created in this mode will produce garbage if they are
       read without this flag being set.

       `!' - open file for writing in normal, unpacked mode, but add the value
       F_NOPACK_MAGIC to the start of the file, so that it can later be opened
       in packed mode and Allegro will automatically detect that the data does
       not need to be decompressed.

       Instead  of  these  flags,  one  of  the  constants  F_READ,   F_WRITE,
       F_READ_PACKED, F_WRITE_PACKED or F_WRITE_NOPACK may be used as the mode
       parameter.

       The packfile functions also understand several "magic"  filenames  that
       are used for special purposes. These are:

       `#' - read data that has been appended to your executable file with the
       exedat utility, as if it was a regular independent disk file.

       `filename.dat#object_name' - open a specific object  from  a  datafile,
       and  read  from  it  as  if it was a regular file. You can treat nested
       datafiles exactly like a normal directory structure,  for  example  you
       could open `filename.dat#graphics/level1/mapdata'.

       `#object_name'  -  combination  of  the above, reading an object from a
       datafile that has been appended onto your executable.

       With these special filenames, the contents  of  a  datafile  object  or
       appended file can be read in an identical way to a normal disk file, so
       any of the  file  access  functions  in  Allegro  (eg.  load_pcx()  and
       set_config_file())  can  be used to read from them. Note that you can't
       write to these special files, though: the fake file is read only. Also,
       you must save your datafile uncompressed or with per-object compression
       if you are planning on loading individual objects  from  it  (otherwise
       there will be an excessive amount of seeking when it is read).

       Finally, be aware that the special Allegro object types aren't the same
       format as the files you import the data from. When you import data like
       bitmaps  or samples into the grabber, they are converted into a special
       Allegro-specific format, but the  `#'  marker  file  syntax  reads  the
       objects as raw binary chunks. This means that if, for example, you want
       to use load_pcx() to read an image from a datafile, you  should  import
       it as a binary block rather than as a BITMAP object.

       Example:

          PACKFILE *input_file;

          input_file = pack_fopen("scores.dat", "rp");
          if (!input_file)
             abort_on_error("Couldn't read `scores.dat'!");

RETURN VALUE

       On success, pack_fopen() returns a pointer to a PACKFILE structure, and
       on error it returns NULL and  stores  an  error  code  in  `errno'.  An
       attempt  to  read a normal file in packed mode will cause `errno' to be
       set to EDOM.

SEE ALSO

       pack_fclose(3alleg),                          pack_fopen_chunk(3alleg),
       packfile_password(3alleg),    pack_fread(3alleg),    pack_getc(3alleg),
       file_select_ex(3alleg), pack_fopen_vtable(3alleg), expackf(3alleg)