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NAME

       get_datafile_property  -  Returns  the  property string for the object.
       Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       const char *get_datafile_property(const DATAFILE *dat, int type);

DESCRIPTION

       Finds the property type of a DATAFILE object. The type  parameter  must
       be a value created with the DAT_ID() macro. Example:

          const char *name;
          ...
          name = get_datafile_property(game_data,
                                       DAT_ID('N','A','M','E'));
          if (name == empty_string)
             abort_on_error("Object doesn't have a name!");

RETURN VALUE

       Returns  a  pointer  to the text string for the object, or a pointer to
       the variable empty_string if the property isn't present.

SEE ALSO

       DAT_ID(3alleg), empty_string(3alleg)