Man Linux: Main Page and Category List

NAME

       fade_from_range  -  Gradually  fades  a part of the palette between two
       others. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void fade_from_range(const PALETTE  source,  const  PALETTE  dest,  int
       speed, int from, int to);

DESCRIPTION

       Gradually  fades  a  part of the palette from the source palette to the
       dest  palette.  The  speed  is  from  1  (the   slowest)   up   to   64
       (instantaneous).  This  routine only affects colors between from and to
       (inclusive: pass 0 and 255 to fade the entire palette).

       Note that this function will block your  game  while  the  fade  is  in
       effect,  and  it  won't  work right visually if you are not in an 8 bit
       color depth resolution.

SEE ALSO

       fade_from(3alleg)