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NAME

       d_slider_proc  - Dialog procedure implementing a slider control object.
       Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       int d_slider_proc(int msg, DIALOG *d, int c);

DESCRIPTION

       A slider control object. This object holds a value in d2, in the  range
       from 0 to d1. It will display as a vertical slider if h is greater than
       or equal to w, otherwise it will display as a horizontal slider. The dp
       field  can contain an optional bitmap to use for the slider handle, and
       dp2 can contain an optional callback function,  which  is  called  each
       time  d2  changes.  The  callback  function  should  have the following
       prototype:

          int function(void *dp3, int d2);

       The  d_slider_proc  object  will  return  the  value  of  the  callback
       function.

SEE ALSO

       exgui(3alleg), exrgbhsv(3alleg)