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NAME

       _putpixel,  _putpixel15, _putpixel16, _putpixel24, _putpixel32 - Faster
       specific version of putpixel(). Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void _putpixel(BITMAP *bmp, int x, int y, int color);

       void _putpixel15(BITMAP *bmp, int x, int y, int color);

       void _putpixel16(BITMAP *bmp, int x, int y, int color);

       void _putpixel24(BITMAP *bmp, int x, int y, int color);

       void _putpixel32(BITMAP *bmp, int x, int y, int color);

DESCRIPTION

       Like  the  regular  putpixel(),  but  much  faster  because  they   are
       implemented as an inline assembler functions for specific color depths.
       These won't work in mode-X graphics modes, don't perform  any  clipping
       (they  will  crash  if you try to draw outside the bitmap!), and ignore
       the drawing mode.

SEE ALSO

       putpixel(3alleg), makecol(3alleg)