POLYTYPE_ATEX_MASK_TRANS, POLYTYPE_PTEX_MASK_TRANS - Polygon rendering
mode type Allegro game programming library.
#include <allegro.h>
#define POLYTYPE_ATEX_MASK_TRANS
#define POLYTYPE_PTEX_MASK_TRANS
Like POLYTYPE_ATEX_TRANS and POLYTYPE_PTEX_TRANS, but zero texture map
pixels are skipped.
polygon3d(3alleg), ex3d(3alleg)