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NAME

       ost::UnixSocket -

       Unix domain sockets are used for stream based connected sessions
       between processes on the same machine.

SYNOPSIS

       #include <unix.h>

       Inherits ost::Socket.

   Public Member Functions
       UnixSocket (const char *pathname, int backlog=5)
           A Unix domain server is created as a Unix domain socket that is
           bound to a pathname and that has a backlog queue to listen for
           connection requests.
       bool isPendingConnection (timeout_t timeout=~((timeout_t) 0))
           Used to wait for pending connection requests.
       virtual ~UnixSocket ()
           Use base socket handler for ending this socket.

   Protected Member Functions
       void close (void)

   Protected Attributes
       char * path

   Friends
       class UnixStream
       class SocketPort
       class unixstream

Detailed Description

       Unix domain sockets are used for stream based connected sessions
       between processes on the same machine.

       An implicit and unique UnixSocket object exists in Common C++ to
       represent a bound Unix domain socket acting as a ’server’ for receiving
       connection requests. This class is not part of UnixStream because such
       objects normally perform no physical I/O (read or write operations)
       other than to specify a listen backlog queue and perform ’accept’
       operations for pending connections.

       Author:
           Alex Pavloff <alex@pavloff.net> bound server for Unix domain
           streams and sessions.

Constructor & Destructor Documentation

   ost::UnixSocket::UnixSocket (const char * pathname, int backlog = 5)
       A Unix domain ’server’ is created as a Unix domain socket that is bound
       to a pathname and that has a backlog queue to listen for connection
       requests. If the server cannot be created, an exception is thrown.

       Parameters:
           pathname pathname to socket file
           backlog size of connection request queue.

   virtual ost::UnixSocket::~UnixSocket () [virtual]
       Use base socket handler for ending this socket.

Member Function Documentation

   void ost::UnixSocket::close (void) [protected]
   bool ost::UnixSocket::isPendingConnection (timeout_t timeout =
       ~((timeout_t) 0)) [inline]
       Used to wait for pending connection requests. not const -- jfc

       References ost::Socket::isPending(), and ost::Socket::pendingInput.

Friends And Related Function Documentation

   friend class SocketPort [friend]
   friend class unixstream [friend]
   friend class UnixStream [friend]

Member Data Documentation

   char* ost::UnixSocket::path [protected]

Author

       Generated automatically by Doxygen for GNU CommonC++ from the source
       code.