Manipulator Classes -
The SoCenterballManip wraps an SoCenterballDragger for convenience.
The SoClipPlaneManip class is used to manipulate clip planes.
The SoDirectionalLightManip class is used to manipulate
The SoHandleBoxManip class wraps an SoHandleBoxDragger for manipulating
The SoJackManip wraps an SoJackDragger for convenience.
The SoPointLightManip class is used to manipulate point light nodes.
The SoSpotLightManip class is used to manipulate spot light nodes.
The SoTabBoxManip class wraps an SoTabBoxDragger.
The SoTrackballManip wraps an SoTrackballDragger for convenience.
The SoTransformBoxManip wraps an SoTransformBoxDragger for convenience.
The SoTransformManip class is used to manipulate transformations.
A manipulator is used by replacing the node you want to edit in the
graph with the manipulator. Draggers are used to to manipulate the
node. When manipulation is finished, the node is put back into the
graph, replacing the manipulator. "
The SoTransformerManip wraps an SoTransformerDragger for convenience.
Manipulators are objects you can swap back and forth into a scene graph
at locations where you have an SoTransform node. They take the place of
the SoTransform, continue to act like the SoTransform, but in addition
give the user a 3D user interface, using draggers, for controlling the
transform. When the user is done manipulating, the manipulator can swap
itself back out, replacing itself with an SoTransform that represent
the new transform value.
Manipulators is one of the concepts that really made Open Inventor
stand out against the alternatives when it came out.
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