gl_setfont - set the text font to be used
void gl_setfont(int fw, int fh, void *fp);
Use the font stored as character bitmaps at fp, with characters of size
(fw, fh), as the basic font for write operations. Note that the font
included in the library must be expanded first, because it is stored
bit-per-pixel; this is not required if the FONT_COMPRESSED
gl_setwritemode(3) flag is set.
svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1),
gl_colorfont(3), gl_expandfont(3), gl_font8x8(3), gl_setfontcolors(3),
This manual page was edited by Michael Weller <email@example.com-
essen.de>. The exact source of the referenced demo as well as of the
original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Occasionally this might be wrong. I hereby asked to be excused by the
original author and will happily accept any additions or corrections to
this first version of the svgalib manual.