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NAME

       TAU_TYPE_STRING - Creates a type string

SYNOPSIS

       C++:

       TAU_TYPE_STRING(string &variable, string &type_string);

DESCRIPTION

       This macro assigns the string constructed in type_string to the
       variable. The + operator and the CT macro can be used to construct the
       type string of an object. This is useful in identifying templates
       uniquely, as shown below.

EXAMPLE

       C++ :

       template<class PLayout>
       ostream& operator<<(ostream& out, const ParticleBase<PLayout>& P) {
         TAU_TYPE_STRING(taustr, "ostream (ostream, " + CT(P) + " )");
         TAU_PROFILE("operator<<()"taustr, TAU_PARTICLE | TAU_IO);
         ...
       }

       When PLayout is instantiated with " UniformCartesian<3U, double> ",this
       generates the unique template name:

       operator<<() ostream const
       ParticleBase<UniformCartesian<3U, double> > )

       The following example illustrates the usage of the CT macro to extract
       the name of the class associated with the given object using CT(*this);

       template<class PLayout>
       unsigned ParticleBase<PLayout7>::GetMessage(Message& msg, int node) {
         TAU_TYPE_STRING(taustr, CT(*this) + "unsigned (Message, int)");
         TAU_PROFILE("ParticleBase::GetMessage()", taustr, TAU_PARTICLE);
         ...
       }

       When PLayout is instantiated with " UniformCartesian<3U, double> ",this
       generates the unique template name:

       ParticleBase::GetMessage() ParticleBase<UniformCartesian<3U,
       double> > unsigned (Message, int)

SEE ALSO

       CT(3), TAU_PROFILE, TAU_PROFILE_TIMER(3)

                                  08/31/2005