PS_begin_pattern — Starts a new pattern
int PS_begin_pattern(PSDoc *psdoc, float width, float height, float
xstep, float ystep, int painttype)
A pattern can be thought of like a color for drawing and filling.
Actually, PS_setcolor is used to apply a pattern. The pattern itself
has given dimension an a stepping in horizontal and vertical direction.
The stepping comes into effect when the area to be fill is larger than
the pattern itself. In such a case the pattern will be repeated with a
distance of xstep in horizontal and ystep in vertical direction.
Each call of PS_begin_pattern must be accompanied by a call to
Returns identifier of the pattern or zero in case of an error. The
identifier is a positiv number greater 0.
This manual page was written by Uwe Steinmann email@example.com.