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       PHYSFS_Allocator -

       PhysicsFS allocation function pointers.


       #include <physfs.h>

   Data Fields
       int(* Init )(void)
       void(* Deinit )(void)
       void *(* Malloc )(PHYSFS_uint64)
       void *(* Realloc )(void *, PHYSFS_uint64)
       void(* Free )(void *)

Detailed Description

       PhysicsFS allocation function pointers.

       (This is for limited, hardcore use. If you don’t immediately see a need
       for it, you can probably ignore this forever.)

       You create one of these structures for use with PHYSFS_setAllocator.
       Allocators are assumed to be reentrant by the caller; please mutex

       Allocations are always discussed in 64-bits, for future
       expansion...we’re on the cusp of a 64-bit transition, and we’ll
       probably be allocating 6 gigabytes like it’s nothing sooner or later,
       and I don’t want to change this again at that point. If you’re on a
       32-bit platform and have to downcast, it’s okay to return NULL if the
       allocation is greater than 4 gigabytes, since you’d have to do so

       See also:

Field Documentation

   void(* PHYSFS_Allocator::Deinit)(void) Deinitialize your allocator. Can be
   void(* PHYSFS_Allocator::Free)(void *) Free memory from Malloc or Realloc.
   int(* PHYSFS_Allocator::Init)(void) Initialize. Can be NULL. Zero on
   void*(* PHYSFS_Allocator::Malloc)(PHYSFS_uint64) Allocate like malloc().
   void*(* PHYSFS_Allocator::Realloc)(void *, PHYSFS_uint64) Reallocate like


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