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       love - 2D game development framework


       love <>


       LÖVE  was  created  to  be  a  user-friendly engine in which simple (or
       complicated) games could be made without having extensive knowledge  of
       system  or  graphics  functions  and  without  having  to dedicate time
       towards developing the same engine features time and time again.

       Developed with cross-platform implementation in mind, it  utilizes  the
       latest  open  source  libraries  to  deliver a similar game experience,
       independent of operating  system.  By  relying  on  the  Lua  scripting
       language  for game-specific programming, it allows even the novice game
       creator to quickly and efficiently develop an idea into a fully working


       You  can  find  more  information at or in the local
       directory /usr/share/doc/love-doc/html/

                                     0.4.0                             LÖVE(1)