gvb - simulate 1 and 2-dimensional vibrations in a nice GUI
This manual page documents briefly the gvb command.
gvb is a program that lets the user simulate waves and vibrations with
given starting positions, calculation method and graphical appearance.
It’s easy to get the GUI nearly stuck if started with too much points;
the maximum of points that an average computer can manage while
remaining responsive is probably about 200. An exception is given by
the fact that if you are dumping frames to create an animation,
probably you want a good quality and won’t mind if the GUI is almost
Also pay attention to the fact that the "eig" mode requires a lot of
precalculation; in this mode, calculating in 2 dimensions with just 15
points per dimension can already require some minutes, depending on CPU
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU General Public License, Version 3 any later
version published by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License
can be found in /usr/share/common-licenses/GPL.
gvb and this manual page were written by Pietro Battiston
This manual page was written for the Debian project (but may be used by
June 15, 2008